Thu . 19 Jan 2019

Pokémon FireRed and LeafGreen

pokémon fire red and leaf green, pokémon fire red and leaf green - 2004
Pokémon FireRed Version and LeafGreen Versiona are enhanced remakes of the original Pokémon Red and Blue video games, which were released in 1996 The new titles were developed by Game Freak and published by Nintendo for the Game Boy Advance and have compatibility with the Game Boy Advance Wireless Adapter, which originally came bundled with the games FireRed and LeafGreen were first released in Japan in January 2004 and released in North America and Europe in September and October respectively Nearly two years after their original release, Nintendo re-marketed them as Player's Choice titles The two games hold the distinction of being the first enhanced remakes of previous games within the franchise

FireRed and LeafGreen are members of the Pokémon series of role-playing video games As in previous games, the player controls the player character from an overhead perspective and participates in turn-based combat encounters However, new features such as a contextual help menu and a new region the player may access have also been added Throughout the games, the player captures and raises Pokémon for use in battle

The games received mostly positive reviews, obtaining an aggregate score of 81 percent on Metacritic Most critics praised the fact that the games introduced new features while still maintaining the traditional gameplay of the series Reception of the graphics and audio was more mixed, with some reviewers complaining that they were too simplistic and lacked improvement compared to the previous games, Pokémon Ruby and Sapphire FireRed and LeafGreen were commercial successes, selling a total of around 12 million copies worldwide


  • 1 Gameplay
  • 2 Plot
    • 21 Setting
    • 22 Synopsis
  • 3 Development
  • 4 Reception
  • 5 Notes
  • 6 References
  • 7 External links


See also: Gameplay of Pokémon In a battle scene, the Pokémon at the top right of the screen is the opponent's; the Pokémon at the bottom left is the players The player's options are shown at the bottom right

As with all Pokémon role-playing games released for handheld consoles, FireRed and LeafGreen are in third-person, overhead perspective The main screen is an overworld, in which the player navigates the protagonist2 Here a menu interface may be accessed, in which the player may configure his or her Pokémon, items, and gameplay settings3 When the player encounters a wild Pokémon or is challenged by a trainer, the screen switches to a turn-based battle screen that displays the player's Pokémon and the engaged Pokémon During a battle, the player may select a move for his or her Pokémon to perform, use an item, switch his or her active Pokémon, or attempt to flee All Pokémon have hit points HP; when a Pokémon's HP is reduced to zero, it faints and can no longer battle until it is revived Once an enemy Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points EXP After accumulating enough EXP, a Pokémon may level up4

Capturing Pokémon is another essential element of the gameplay During a battle with a wild Pokémon, the player may throw a Poké Ball at it If the Pokémon is successfully caught, it will come under the ownership of the player Factors in the success rate of capture include the HP of the target Pokémon and the type of Poké Ball used: the lower the target's HP and the stronger the Poké Ball, the higher the success rate of capture5

While FireRed and LeafGreen are remakes of Red and Green Pokémon Green was only released in Japan, whereas the American version was Blue, they contain usability enhancements such as a contextual tutorial feature which allows players to look up data at any point in the game Additionally, when continuing a saved game, players are shown the last four actions they performed, allowing them to remember what they were doing6

The games support the Game Boy Advance Game Link Cable, through which connected players may trade or battle7 Players may also connect with Pokémon Ruby and Sapphire, as well as with Pokémon Colosseum, allowing them to obtain over 350 Pokémon8 FireRed and LeafGreen also have the ability to connect to the Nintendo GameCube and interact with Pokémon Box: Ruby and Sapphire In Box, the player may organize and view his or her collected Pokémon, and in Colosseum, Pokémon may be used in battle9 FireRed and LeafGreen are also the first games in the series to be compatible with the Game Boy Advance Wireless Adapter, which comes prepackaged with the games8 The adapter can be plugged into the link port of the Game Boy Advance system and allows players within a radius of 30–50 feet 9–15 meters to wirelessly interact with each other6 In addition, as many as 30 players at a time may join a special location called the "Union Room", where they can trade, battle, or chat8 Nintendo has set up "JoySpots" at Japanese retail locations for this purpose6



Pokémon FireRed and LeafGreen takes place mostly in the fictional region of Kanto This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability10 Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not present in the original Red and Blue games The Sevii Islands are an archipelago of seven islands and contain Pokémon normally exclusive to the Johto region, as well as several post-game missions After the aforementioned missions on the Sevii Islands are completed, trading with Pokémon of the Hoenn region becomes available


The silent protagonist of FireRed and LeafGreen is a child who lives in a small town named Pallet Town After players start a journey and venture alone into tall grass, a voice warns them to stop Professor Oak, a famous Pokémon researcher, explains to the player that such grass is often the habitat of wild Pokémon, and encountering them alone can be very dangerous He takes the player to his laboratory where the player meets Oak's grandson, another aspiring Pokémon Trainer The player and their rival are both instructed to select a starter Pokémon for their travels The rival then challenges the player to a Pokémon battle with their newly obtained Pokémon and continues to battle the player at certain points throughout the games

After reaching the next city, the player is asked to deliver a parcel to Professor Oak Upon returning to the laboratory, the player is presented with a Pokédex, a high-tech encyclopedia that records the entries of any Pokémon that are captured11 Oak asks the player to fulfill his dream of compiling a comprehensive list of every Pokémon in the game

While visiting the region's cities, the player encounters special establishments called Gyms Inside these buildings are Gym Leaders, each of whom the player must defeat in a Pokémon battle to obtain a Gym Badge12 Once a total of eight badges are acquired, the player is given permission to enter the Pokémon League, which consists of the best Pokémon trainers in the region There the player battles the Elite Four Also throughout the game, the player has to fight against the forces of Team Rocket, a criminal organization that abuses Pokémon They devise numerous plans to steal rare Pokémon, all of which the player must foil, meeting and defeating the organization boss Giovanni

After the first time the player defeats the Elite Four, one of the members, Lorelei, disappears After gaining access to the Sevii Islands, an entirely new region, the player discovers Lorelei in her house and convinces her to come back with him Once more, the protagonist must thwart the Team Rocket's plans on several occasions, recover two artifacts, the Ruby and the Sapphire, and put them in the main computer at One Island After that, the player can communicate, battle, trade, etc, with Ruby and Sapphire


Development director Junichi Masuda

FireRed and LeafGreen were first announced in September 2003 as upcoming remakes of the original Pocket Monsters Red and Green games that were released in Japan in 199613 Game director Junichi Masuda stated the new titles would be developed around the idea of simplicity,14 as the game engine was a slightly modified version of the one used in Pokémon Ruby and Sapphire As a result, FireRed and LeafGreen were made fully backward compatible with Ruby and Sapphire, allowing players to trade Pokémon between games15

FireRed and LeafGreen's connectivity with the Game Boy Advance Wireless Adapter was heralded by Nintendo president Satoru Iwata as being able "to enhance head-to-head battles, exchange of information, and communication with others"16 An enhanced interface was created for the game to increase usability for new players, as well as a contextual in-game help system that could aid lost or confused players during their journey President of The Pokémon Company Tsunekazu Ishiharu noted, "We don't feel that this a remake at all We feel that this is a new game, with wireless technology", referring to the bundled wireless adapter17

The music used in the titles was derived from the classic game consoles, and arranged by Go Ichinose Masuda and Ichinose decided not to change the reused music from the basic background sounds used in the originals, and instead updated them by adding additional sounds18 A two-disc set of the music entitled GBA Pokémon FireRed & LeafGreen Super Complete was released, with the first disc featuring all the music used normally in-game, while the second disc featured bonus tracks based on and inspired by the music in the games Among these are two vocal tracks19

Track list of GBA Pokémon FireRed & LeafGreen Super Complete:

The exclusive Japanese production run for FireRed and LeafGreen was limited to half a million copies, despite the success of Pokémon Ruby and Sapphire IGN speculated that Nintendo was expecting less demand for the new games, or that it was limited by the production of the bundled wireless adapter20 The east American versions of FireRed and LeafGreen were secondly indirectly announced at DICE in 200421 Although the original games were released as Red and Blue in North America, the remakes retained the Japanese names of "Red" and "Green"22 Masuda noted this as a choice on his part, stating the leaf represented a peaceful icon, in contrast to the alternative of water which he saw as suggesting conflict with the icon of fire used by the other game14


Aggregator Score
GameRankings Metacritic Publication Score
AllGame Game Informer GameSpot GameSpy IGN Nintendo Power

GameSpy reviewer Phil Theobald, who awarded the games four out of five stars, stated, "Before I knew it, I was hooked all over again The engrossingly simple gameplay combined with the more-strategic-than-they-first-appear battles was just too much to resist And yeah, the 'gotta catch 'em all' gimmick is still effective, not to mention necessary to build a well balanced party There's just something about tracking down, capturing, and training all those Pokémon that really draw you into the game's world" He justified the games' graphics by comparing them to the "ugly" original Red and Blue versions Additional praise was given to the new features such as the contextual tutorial, and flashbacks when loading a saved game, as well as the games' multiplayer capabilities via the Wireless adapter28


  1. ^ Pokémon FireRed Version and LeafGreen Version ポケットモンスターファイアレッド・リーフグリーン, Poketto Monsutā Faiareddo & Rīfugurīn, lit "Pocket Monsters: FireRed & LeafGreen"


  1. ^ a b c "Pokemon FireRed Version for Game Boy" GameSpot Retrieved 2009-06-22 
  2. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo p 14 
  3. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo p 16 
  4. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo pp 24–28 
  5. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo p 31 
  6. ^ a b c IGN Staff 2004-05-11 "Pokemon FireRed Version Preview" IGN Retrieved 2008-12-24 
  7. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo pp 58–59 
  8. ^ a b c d e Harris, Craig 2004-09-03 "Pokemon FireRed Version Review" IGN Retrieved 2008-12-24 
  9. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo pp 62–63 
  10. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo p 41 
  11. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo p 8 
  12. ^ Game Freak 2004 Pokémon FireRed and LeafGreen Instruction Booklet Nintendo pp 46–47 
  13. ^ GameSpot Staff 2003-09-15 "Pokémon remakes on the way" GameSpot Archived from the original on 2011-04-05 Retrieved 2009-06-17 
  14. ^ a b Masuda, Junichi 2004-08-30 "Hidden Power of Masuda" Game Freak Archived from the original on 2009-06-22 Retrieved 2009-06-22 
  15. ^ Harris, Craig 2003-09-12 "More Pokemon for GBA" IGN Retrieved 2009-09-15 
  16. ^ Calvert, Justin 2003-09-26 "TGS 2003: Wireless GBA multiplayer for 2004" GameSpot Archived from the original on 2011-04-05 Retrieved 2009-06-17 
  17. ^ Harris, Craig 2004-05-13 "E3 2004: The Pokémon Creators Speak" IGN Retrieved 2009-06-17 
  18. ^ Masuda, Junichi 2008-02-28 "Hidden Power of Masuda" Game Freak Archived from the original on 2009-06-22 Retrieved 2009-06-22 
  19. ^ Rubinshteyn, Dennis Ichinose "GBA Pokémon Firered & Leafgreen Music Super Complete" Check |url= value help RPGFan Retrieved 2009-06-22 
  20. ^ IGN Staff 2004-01-16 "Nintendo holds back on Pokémon" IGN Retrieved 2009-06-17 
  21. ^ Harris, Craig 2004-03-04 "Pokémon Red/Green US bound" IGN Retrieved 2009-06-17 
  22. ^ IGN Staff 2004-05-11 "E3 2004: Pokémon Fire Red" IGN Retrieved 2009-06-17 
  23. ^ "Pokemon FireRed Version for GameBoy Advance" GameRankings Retrieved 2009-06-23 
  24. ^ a b "Pokemon FireRed gba: 2004: Reviews" Metacritic Archived from the original on 2008-06-18 Retrieved 2009-06-23 
  25. ^ Deci, TJ "Pokémon: FireRed Version - Overview" Allgame Retrieved 2009-07-25 
  26. ^ a b Juba, Joe October 2004 "Pokémon FireRed/LeafGreen review" Game Informer 138: 146 Archived from the original on May 28, 2007 
  27. ^ a b Kasavin, Greg September 7, 2004 "Pokemon FireRed Version Review" GameSpot Archived from the original on 2011-04-05 Retrieved 2009-06-23 
  28. ^ a b Theobald, Phil 2004-09-07 "GameSpy: Pokémon FireRed" GameSpy Retrieved 2009-06-23 
  29. ^ Nintendo Power staff October 2004 "Pokémon FireRed and Pokémon LeafGreen review" Nintendo Power 184: 123 
  30. ^ IGN Staff 2004-02-02 "Pokemania" IGN Retrieved 2009-09-15 
  31. ^ Pringle, James B 2004-08-20 "Pokemon Games Receive Huge Pre-Order Numbers" IGN Retrieved 2009-09-15 
  32. ^ Harris, Craig 2004-10-05 "GBA Game of the Month: September 2004" IGN Retrieved 2009-09-15 
  33. ^ "Financial Results Briefing for Fiscal Year Ended March 2008" PDF Nintendo 2008-04-25 p 6 Retrieved 2008-04-25 
  34. ^ Harris, Craig 2006-07-26 "IGN: Player's Choice, Round Two" IGN Retrieved 2009-06-23 

External linksedit

  • Nintendo portal
  • Video games portal
  • Pokémon portal
  • 2000s portal
  • Official website archived 2010-01-17
  • Pokémon FireRed and LeafGreen Versions on Bulbapedia
    • GBA Pokémon Firered & Leafgreen Music Super Complete on Bulbapedia

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Pokémon FireRed and LeafGreen

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