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Autodesk Maya

autodesk maya, autodesk maya 2019
Autodesk Maya /ˈmɑːjə/, commonly shortened to Maya, is a 3D computer graphics software that runs on Windows, macOS and Linux, originally developed by Alias Systems Corporation formerly Alias|Wavefront and currently owned and developed by Autodesk, Inc It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects

Contents

  • 1 History
    • 11 Awards
    • 12 Industry usage
    • 13 Art
  • 2 Overview
    • 21 Components
    • 22 Maya Embedded Language
    • 23 Supported operating systems
  • 3 Credits
    • 31 Feature films
    • 32 Television
    • 33 Games
    • 34 Other
  • 4 See also
  • 5 References
  • 6 External links

Historyedit

Maya was originally a next-generation animation product based on code from The Advanced Visualizer by Wavefront Technologies, PowerAnimator by Alias Research, Inc, and Alias Sketch! The code was ported to IRIX and animation features were added; the porting project codename was Maya3 Walt Disney Feature Animation collaborated closely with Maya's development during its production of Dinosaur4 Disney requested that the User interface of the application be customizable so that a personalized workflow could be created This was a particular influence in the open architecture of Maya, and partly responsible for it becoming so popular in the industry

After Silicon Graphics Inc acquired both Alias and Wavefront Technologies, Inc, Wavefront's next-generation technology then under development was merged into Maya SGI's acquisition was a response to Microsoft Corporation acquiring Softimage, Co The new wholly owned subsidiary was named "Alias|Wavefront"5

In the early days of development, Maya started with Tcl as the scripting language, in order to leverage its similarity to a Unix shell language But after the merger with Wavefront, Sophia, the scripting language in Wavefront's Dynamation, was chosen as the basis of MEL Maya embedded language6

Maya 10 was released in February 1998 Following a series of acquisitions, Maya was bought by Autodesk in 200578 Under the name of the new parent company, Maya was renamed Autodesk Maya However, the name "Maya" continues to be the dominant name used for the product

Awardsedit

On March 1, 2003, Alias was honored by the Academy of Motion Picture Arts and Sciences with an Academy Award for Technical Achievement for scientific and technical achievement for their development of Maya software

In 2005, while working for Alias|Wavefront, Jos Stam shared an Academy Award for Technical Achievement with Edwin Catmull and Tony DeRose for their invention and application of subdivision surfaces9

On February 8, 2008 Duncan Brinsmead, Jos Stam, Julia Pakalns and Martin Werner received an Academy Award for Technical Achievement for the design and implementation of the Maya Fluid Effects system1011

Industry usageedit

Maya has been used to create graphics for many cinematic films with Pixar's Renderman, including the Academy Award winners, Monsters, Inc, The Matrix, Spider-Man, The Girl with the Dragon Tattoo, Avatar, Finding Nemo, Up, Hugo, Rango, and Frozen It is also used to create visual effects for television programs, including Game of Thrones, The Walking Dead, Once Upon a Time, Bones, Futurama, Boardwalk Empire, RWBYstarting with Volume 4, and South Park

Maya is involved in creating the visual effects for video games, including Halo 412

Artedit

Maya has also been used as a tool to create digital paintings The most celebrated artist in this field is pop-surrealist Ray Caesar

Overviewedit

Maya is an application used to generate 3D assets for use in film, television, game development and architecture The software was initially released for the IRIX operating system However, this support was discontinued in August 2006 after the release of version 65 Maya was available in both "Complete" and "Unlimited" editions until August 2008, when it was turned into a single suite13

Users define a virtual workspace scene to implement and edit media of a particular project Scenes can be saved in a variety of formats, the default being mb Maya D Maya exposes a node graph architecture Scene elements are node-based, each node having its own attributes and customization As a result, the visual representation of a scene is based entirely on a network of interconnecting nodes, depending on each other's information For the convenience of viewing these networks, there is a dependency and a directed acyclic graph

Users who are students, teachers or veterans or unemployed in USA markets can download a full educational version from the Autodesk Education community14 The versions available at the community are only licensed for non commercial use once activated with the product license and some products create watermarks on output renders The software comes with a full 36 month license Once it expires, users can log in to the community to request a new 36 months license and download the latest Autodesk product15

Componentsedit

Since its consolidation from two distinct packages, Maya and later contain all the features of the now defunct Unlimited suites

Fluid Effects A realistic fluid simulator based on simplified, incompressible Navier–Stokes equations16 for simulating non-elastic fluids was added in Maya 45 It is effective for smoke, fire, clouds and explosions, as well as many thick fluid effects such as water, magma or mud Bifröst Bifröst is a computational fluid dynamics framework17 based on fluid-implicit particle simulation It is available in Maya 2015 and later, following the acquisition of Naiad fluid simulation technology from Exotic Matter18 Bifröst allows liquids to be modelled realistically, including details such as foam, waves and droplets Classic Cloth A dynamic cloth simulation tool set utilizing a planar pattern based workflow inspired by the process used to design real world garment patterns In modern productions, the Maya Cloth module has been largely replaced by the faster, more flexible nCloth system introduced in version 85 Prior to this, third party plug-ins, most notably Syflex, were generally preferred for their superior performance, simulation stability and their polygon modeling based workflow already familiar to 3D artists Fur Fur simulation designed for large area coverage of short hairs and hair-like materials It can be used to simulate short fur-like objects, such as grass and carpet In contrast to Maya Hair, the Fur module makes no attempt to prevent hair-to-hair collisions Hairs are also incapable of reacting dynamically to physical forces on a per hair basis Physics-like effects are achieved through nearby fur effectors that approximate the effect of physical forces averaged over nearby follicles nHair Hair simulator capable of simulating dynamic forces acting on long hair and per-hair collisions Often used to simulate computationally complex human hair styles including pony tails, perms and braids The simulation utilizes NURBS curves as a base which are then used as strokes for Paint Effects brushes thereby giving the curves a render time surface-like representation that can interact with light and shadow A simulation on the curves alone for other, non-hair purposes such as flexible tubing, cables, ropes, etc is often known simply as Dynamic Curves Maya Live A set of motion tracking tools for CG matching to clean plate footage It has been largely obsoleted by MatchMover nCloth Added in version 85, nCloth is the first implementation of Maya Nucleus, Autodesk's simulation framework nCloth provides artist with detailed control of cloth and material simulations Compared to its predecessor Maya Cloth, nCloth is a faster, more flexible and more robust simulation framework nParticle Added in version 2009, nParticle is an addendum to Maya Nucleus toolset nParticle is for simulating a wide range of complex 3D effects, including liquids, clouds, smoke, spray, and dust nParticles are more flexible than Maya's previous particle system in that nParticles may be used to simulate viscous fluids as well as supporting true particle-to-particle collisions nParticles also interact with the rest of the Nucleus simulation framework without the need for costly work-arounds and custom scripting MatchMover Added to Maya 2010, this enables compositing of CGI elements with motion data from video and film sequences, a process known as match moving or camera tracking This is an external program but is shipped with Maya Composite Added to Maya 2010, this was earlier sold as Autodesk Toxik This is an external program but is shipped with Maya Camera Sequencer Added in Autodesk Maya 2011, Camera Sequencer is used to lay out multiple camera shots and manage them in one animation sequence

Maya Embedded Languageedit

Alongside its more recognized visual workflow, Maya is equipped with a cross-platform scripting language, called Maya Embedded Language MEL is provided for scripting and a means to customize the core functionality of the software, since many of the tools and commands used are written in it Code can be used to engineer modifications, plug-ins or be injected into runtime Outside these superficial uses of the language, user interaction is recorded in MEL, allowing even inexperienced users to implement subroutines Scene information can thus be dumped, extension ma, editable outside Maya in any text editor

Supported operating systemsedit

Autodesk Maya 2016 is supported on 64-bit Windows Windows 7 SP1 or later, macOS OS X 1095 or later, and Linux RedHat Enterprise Linux 65 WS or CentOS 65 platforms Support for Silicon Graphics IRIX was dropped after version 65 and openSUSE Linux support was dropped in Maya 200919

Creditsedit

Feature filmsedit

  • The Matrix 1999
  • The Mummy 1999
  • Toy Story 2 1999
  • Fantasia 2000 1999
  • Dinosaur 2000
  • The Emperor's New Groove 2000
  • The Mummy Returns 2001
  • Shrek 2001
  • Atlantis: The Lost Empire 2001
  • Cats & Dogs 2001
  • Final Fantasy: The Spirits Within 2001
  • Monsters Inc 2001
  • Jimmy Neutron: Boy Genius 2001
  • Ice Age 2002
  • Spider-Man 2002
  • Lilo & Stitch 2002
  • Treasure Planet 2002
  • The Matrix Reloaded 2003
  • Finding Nemo 2003
  • Brother Bear 2003
  • The Matrix Revolutions 2003
  • Home on the Range 2004
  • Shrek 2 2004
  • Garfield: The Movie 2004
  • Spider-Man 2 2004
  • Shark Tale 2004
  • The Incredibles 2004
  • Robots 2005
  • Madagascar 2005
  • Chicken Little 2005
  • King Kong 2005
  • Ice Age: The Meltdown 2006
  • Over the Hedge 2006
  • Cars 2006
  • The Ant Bully 2006
  • Open Season 2006
  • Barnyard 2006
  • Meet the Robinsons 2007
  • Spider Man 3 2007
  • Shrek the Third 2007
  • Surf's Up 2007
  • Ratatouille 2007
  • Bee Movie 2007
  • The Spiderwick Chronicles 2008
  • Horton Hears a Who! 2008
  • A Fox's Tale 2008
  • Kung Fu Panda 2008
  • WALL-E 2008
  • The Mummy: Tomb of the Dragon Emperor 2008
  • Madagascar: Escape 2 Africa 2008
  • Bolt 2008
  • Monsters vs Aliens 2009
  • Up 2009
  • Ice Age: Dawn of the Dinosaurs 2009
  • 9 2009
  • Cloudy with a Chance of Meatballs 2009
  • Avatar 2009
  • Alice in Wonderland 2010
  • How to Train Your Dragon 2010
  • Shrek Forever After 2010
  • Toy Story 3 2010
  • Despicable Me 2010
  • The Sorcerer's Apprentice 2010
  • Cats & Dogs: The Revenge of Kitty Galore 2010
  • Alpha and Omega 2010
  • Megamind 2010
  • Tangled 2010
  • Rango 2011
  • Hop 2011
  • Rio 2011
  • Thor 2011
  • Kung Fu Panda 2 2011
  • The Smurfs 2011
  • Puss in Boots 2011
  • Arthur Christmas 2011
  • Hugo 2011
  • The Girl with the Dragon Tattoon 2011
  • The Lorax 2012
  • Madagascar 3: Europe's Most Wanted 2012
  • Brave 2012
  • The Amazing Spider-Man 2012
  • Ice Age: Continental Drift 2012
  • Hotel Transylvania 2012
  • Wreck-It Ralph 2012
  • Rise of the Guardians 2012
  • The Croods 2013
  • Epic 2013
  • Monsters University 2013
  • Despicable Me 2 2013
  • The Smurfs 2 2013
  • Turbo 2013
  • Cloudy with a Chance of Meatballs 2 2013
  • Free Birds 2013
  • Thor: The Dark World 2013
  • Frozen 2013
  • Mr Peabody and Sherman 2014
  • Rio 2 2014
  • The Amazing Spider-Man 2 2014
  • How to Train Your Dragon 2 2014
  • Guardians of the Galaxy 2014
  • The Book of Life 2014
  • Big Hero 6 2014
  • Penguins of Madagascar 2014
  • Home 2015
  • Inside Out 2015
  • Minions 2015
  • Hotel Transylvania 2 2015
  • The Martian 2015
  • Goosebumps 2015
  • The Peanuts Movie 2015
  • The Good Dinosaur 2015
  • Kung Fu Panda 3 2016
  • Zootopia 2016
  • The Angry Birds Movie 2016
  • Finding Dory 2016
  • The Secret Life of Pets 2016
  • Ice Age: Collision Course 2016
  • Sausage Party 2016
  • Storks 2016
  • Doctor Strange 2016
  • Trolls 2016
  • Moana 2016
  • Sing 2016
  • The Boss Baby 2017
  • Despicable Me 3 2017

Televisionedit

  • Futurama 1999-2013
  • South Park 2001-present
  • The Adventures of Jimmy Neutron: Boy Genius 2002-2006
  • Bones 2005-present
  • Fanboy & Chum Chum 2009-2014
  • Planet Sheen 2010-2013
  • The Walking Dead 2010-present
  • Game of Thrones 2011-present
  • Once Upon a Time 2011-present
  • Teenage Mutant Ninja Turtles 2012-present
  • Monsters vs Aliens 2013-2014
  • Sonic Boom 2014-present

Gamesedit

  • Sonic Adventure 2 2001
  • Sonic Heroes 2003
  • Halo 2 2004
  • Resident Evil 4 2005
  • Sonic the Hedgehog 2006
  • Sonic Unleashed 2008
  • Resident Evil 5 2009
  • Naruto Shippuden: Ultimate Ninja Storm 2 2010
  • Sonic Colors 2010
  • Sonic Generations 2011
  • Resident Evil 6 2012
  • Halo 4 2012
  • Naruto Shippuden: Ultimate Ninja Storm 3 2013
  • Sonic Lost World 2013
  • South Park: Stick of Truth 2014
  • Star Fox Zero 2016

Otheredit

  • VeggieTales 2000–present
  • Tinker Bell 2008-present
  • Dreamworks Dragons 2012-present
  • RWBY 2016-present

See alsoedit

  • 3D computer graphics software
  • Animation
  • Comparison of 3D computer graphics software
  • List of Maya plugins
  • Autodesk 3ds Max
  • Autodesk Softimage

Referencesedit

  1. ^ "C++ Applications" stroustrupcom Retrieved 16 December 2016 
  2. ^ Baas, Matthias 2006-05-08 "Python/Maya: Introductory tutorial" cgkitsourceforgenet Archived from the original on 15 November 2010 Retrieved 2010-12-10 
  3. ^ "History" Maya books Archived from the original on 2010-11-25 Retrieved 2010-12-11 
  4. ^ Muwanguzi, Michael J 2010-07-01 "Maya 2011" Software Review Microfilmmaker Magazine Retrieved 2010-12-11 
  5. ^ Weisbard, Sam 2002-12-13 "Wavefront Discontinued Products and Brands" Alias Design engine Retrieved 2010-12-10 
  6. ^ Sharpe, Jason; Lumsden, Charles J; Woolridge, Nicholas 2008, In silico: 3D animation and simulation of cell biology with Maya and MEL, Morgan Kaufmann Martin, p 263, ISBN 0-12-373655-2 
  7. ^ Autodesk 2005-10-04 "Autodesk Signs Definitive Agreement to Acquire Alias" Retrieved 2015-10-23 
  8. ^ Wikinews:Autodesk to buy Alias
  9. ^ "PIXAR Awards" Archived from the original on 2011-09-27 Retrieved 2011-11-15 
  10. ^ "Scientific & Technical Awards Winners" 6 January 2003 Archived from the original on 2009-02-16 Retrieved 10 December 2010 
  11. ^ "Technical Achievement Award" 2003-01-06 Retrieved 10 December 2010 
  12. ^ "The Making of "Halo 4" - A Hero Awakens" Retrieved 3 December 2013 
  13. ^ "Autodesk Maya Features - Compare" 
  14. ^ "Autodesk Education community" 
  15. ^ "Autodesk Education community FAQ" 
  16. ^ "Autodesk Maya 2013 Online Docs" Autodesk Retrieved 13 May 2013 
  17. ^ "Bifröst Overview and Concepts" Autodesk Retrieved 27 July 2015 
  18. ^ "Autodesk acquires Naiad fluid simulation technology from Exotic Matter" Autodesk Retrieved 27 July 2015 
  19. ^ "Operating system compatibility for Autodesk Maya - Maya - Autodesk Knowledge Network" autodeskcom Retrieved 16 December 2016 

External linksedit

  • Autodesk Maya

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